We’ve put all the rules for all of our leagues in one nice handy location!
Dynasty League Specifications
12 teams / 3 divisions of 4 teams. League play is head to head competition. All leagues have real time scoring. 6 of 12 teams qualify for playoffs.
See Dynasty Leagues Scoring below.
2020 League Deadlines
League Renewal Deadline: March 1, 2020….. (2021 date TBD)
Each franchise must make their payment for the upcoming season prior to March 1, 2020. If payment has not been received by March 1, 2020 SafeLeagues reserves the right to declare a franchise as abandoned.
- This rule was April 1 for the 2019 season. It was moved up from due to our massive increase in leagues. We need to sell orphans before the early May rookie drafts to ensure all leagues are filled and ready on time. This is a dynasty league, year round interaction and activity is expected. This gives two full months after the season to pay for the upcoming season.
Roster Deadline: PRIOR to March 1, 2020….. (2021 date TBD)
- All franchises must pare their roster to the roster limit or fewer prior to March 1st. This includes removing all ineligible players off IR and/or Taxi in leagues with those.
IMPORTANT: The Roster Deadline includes players on Injured Reserve, meaning franchises must remove or drop players from IR prior to the deadline. If a franchise is in violation of the roster limit as of the Roster Deadline, SafeLeagues reserves the right to take whatever action is necessary to rectify the situation, including dropping players from the offending franchise’s IR list.
League Scoring for Dynasty Leagues
For QB RB WR TE PK
|Number of Passing TDs||5 points each|
|Number of Interceptions Thrown||-1 point each|
|Number of Fumbles||-1 point each|
|Passing Yards||.04 point for every 1|
|Pass Completions||1 point for every 8|
|Passing 2 Pointers||2 points each|
|Number of Rushing TDs||5 points each|
|Rushing Yards||.1 point for every 1|
|Rush Attempts||1 point for every 10|
|Rushing 2 Pointers||2 points each|
|Number of Receiving TDs||5 points each|
|Receiving Yards||.1 point for every 1|
|Receptions||1 point each|
|Receiving 2 Pointers||2 points each|
|Length of Field Goal Made||3|
|Length of Field Goal Made||5|
|Extra Points||1 point each|
|Number of Offensive Fumble Recovery TDs||5 points each|
Team Defense Scoring
|Fumble Recoveries (from Opponent)||1 point each|
|Interceptions Caught||1 point each|
|Sacked a QB||1 point each|
|Safeties||2 points each|
|Total Points Allowed||8|
|Total Points Allowed||4|
|Total Net Yards Allowed||8|
|Total Net Yards Allowed||6|
|Total Net Yards Allowed||4|
|Total Net Yards Allowed||2|
|Number of Defensive & Special Teams TDs||5 points each|
|Fumble Recoveries (from Opponent)||0-10||2 points each|
|Forced Fumbles||0-10||2 points each|
|Interceptions Caught||0-10||4 points each|
|Passes Defensed||0-99||2 points each|
|Defensive Tackles||0-99||2 points each|
|Defensive Assists||0-99||1 point each|
|Sacked a QB||0-25||4 points each|
|Safeties||0-10||4 points each|
|Number of Defensive TDs||0-10||5 points each|
Bronze Flex QB Scoring Adjustment
League scoring for Bronze Dynasty Flex leagues are the same except for the following differences. All TD’s are 6 points each and all interceptions thrown are negative 2 points each.
Dynasty League Roster / Lineups:
Bronze, Silver, Gold
- 1 QB
- 1 RB
- 3 WR
- 1 TE
- 1 K
- 1 DST
- 1 FLEX (rb,wr,te)
24 player active roster, 2 Injured Reserve spots
Same as Bronze, except has an extra RB/WR flex spot.
Same as Bronze, except has 20 player roster limit and no taxi squad.
For 2020: You keep any 5 players. There is a 15 round draft in August to fill out the remainder of your roster.
Bronze and Silver Devy
- 1 QB
- 1 RB
- 3 WR
- 1 TE
- 1 K
- 1 DST
- FLEX (rb,wr,te)
- FLEX (rb,wr)
24 player active roster, 2 Injured Reserve spots
5 Taxi Squad spots in Devy and Silver Devy Leagues (Only rookies and devy players are eligible for taxi squad)
2020 change to Rosters
-Taxi Squads will be removed. Devy and Silver Devy Leagues will move to 5 taxi squad spots for rookies and devy only.
-IR will change to 2 spots in all leagues. Suspended players will no longer be allowed on IR starting in 2020
-Bronze, Silver, Gold, BronzeFlex leagues will move to 24 (previously 22-23) roster spots due to losing taxi squads
-Auction, IDP, Best Ball, Superflex, Copper Keeper, and Silver Keeper will not change their roster limit
– Devy, and Silver Devy Leagues will move to 24 roster (previously 23) spots to have a little more consistency across leagues
- 1 QB
- 1 RB
- 3 WR
- 1 TE
- 1 K
- 1 DST
- 1 SUPERFLEX (qb,rb,wr,te,k,dst)
- 2 FLEX (rb,wr,te)
25 player active roster, 2 Injured Reserve spots
Roster / Lineup Rules
Owners are permitted to submit starting players up until the respective player’s scheduled kickoff. Once a game has begun, all players participating in that game are either locked in as a starter or as a bench player.
During the season, you must be able to field a full lineup every week you are starting a lineup. You don’t have to carry enough players to fill a lineup in the offseason, but must have them by week 1. This also means once the regular season is over, non-playoff teams no longer have matchups and are not required to carry their kickers or defenses or even set lineups anymore.
Bye week players cannot be in starting lineups. This includes K and DST. If you have no replacements available on your roster, you must pickup a replacement. Refusal to pickup bye week replacements may be considered tanking and may be cause for removal from the league. Rosters may be adjusted by the commissioner at anytime using pregame Fantasy Sharks projections rankings. This means the commissioner will make and necessary add/drops and starting lineup adjustments necessary. Adds will be made based on Fantasy Sharks projections. Drops will be made based on Dynasty League Football ADP or a spare DST or Kicker based on season long rankings. It is possible there are no replacements on the waiver wire.
We must be contacted by end of day Tuesday in order to correct the previous week’s lineup/roster. Rosters/Lineups and Win/Loss for week’s prior to the previous week will not be altered but will be taken into consideration when deciding whether or not to remove an owner found to be tanking.
It is possible there are no replacements at the QB, K, or DST position available on the waiver wire. In the case where all NFL starters at those positions are owned, starting a bye week player is permitted. To clarify since the above isn’t clear enough… this is for ultra rare instances where all NFL defenses, or all starting NFL kickers, or all starting NFL quarterbacks are rostered. This will never be an issue with running backs or wide receivers.
If an owner does not submit a lineup by Thursday morning of each week, the system will automatically submit a lineup using the Fantasy Sharks Lineup Coach. Owners may adjust lineups up until Sunday. Owners that swap out players for injured or obviously inferior players, will be removed from the league. If an owner fails to submit their own lineup for multiple weeks, they may be removed from the league.
Owners are responsible for making sure they have a set lineup. They should check to make sure their lineup is set and there were no errors. Owners should not depend on the Fantasy Sharks lineup setter. Owners are responsible for personally submitting a lineup each week. Failure to do so will be seen as league inactivity and potentially lead to a team being deemed abandoned.
The Fantasy Sharks lineup setter setting will be turned off for those who trade their future 1st and haven’t paid for that year yet.
Injured Reserve Rules
Injured reserve- Only players on the official NFL injured reserve list and designated by (I) are eligible. Teams will not be able to submit a lineup with an ineligible IR player.
Suspended players will no longer be allowed on IR starting in 2020
If there are illegal players on injured reserve and we are notified the appropriate moves will be made using DLF’s Dynasty ADP.
Starting in 2020, We will give owners until the following week before stepping in to fix. Most are solved simply because a team can’t submit a lineup until it’s fixed.
Injured Reserve must be cleared before the renewal deadline each year. If there are players on injured reserve after the renewal deadline, the appropriate moves will be made using DLF’s Dynasty ADP or fantasy pros rankings if necessary. All moves will be final. If the team is an orphan, the appropriate moves will be made using DLF’s Dynasty ADP or fantasy pros rankings if necessary.
Taxi Squad Rules
Only players who are rookies or devy players are allowed on taxi squads. People may promote and demote from their taxi squad all year. All non-devy players must be off the taxi squad by the renewal deadline each year. If they are not, they will be dropped from the roster. If the team is an orphan, the appropriate moves will be made using DLF’s Dynasty ADP.
In 2020, the only leagues with taxi will be developmental leagues
Best Ball Bronze Dynasty Leagues
The premise of a Best Ball Dynasty League is that there is little to no in-season management and all of the fun of a dynasty off-season.
- No waivers during the season
- There will be one waiver run on Wednesday before the season starts
- The system selects your lineup based on your teams best scoring players
- Trading is allowed in-season
- 4 round Rookie/Free Agent drafts held in May (if full) and August
- 30 player rosters and 1 IR spot
- Kickers are not used
- Lineups- 1 QB, 1-3 RB, 3-5 WR, 1-2 TE, 1 Team Def (9 starters)
2020 Drafts For Existing Dynasty Leagues
Drafts for Dynasty leagues (Total keeper) will be 4 rounds (non – serpentine). The first 2 rounds will begin the first Monday of May. The last 2 rounds will begin the first Monday in August.
Drafts for Development Dynasty Leagues will be 5 rounds (non-serpentine). A 2 round rookie draft beginning the first Monday in May . The last 3 rounds will be a Developmental draft beginning the first Monday in August (non-NFL players only)
In 2021, both Devy and Silver Devy League drafts will move to 3 rookie rounds in May and 3 Devy rounds in August.
Drafts for Silver Development Dynasty Leagues will be 5 rounds (non-serpentine). A 3 round rookie draft will be beginning the first Monday in May. The last 2 rounds will be a Developmental draft beginning the first Monday in August (non-NFL players only)
In 2021, both Devy and Silver Devy League drafts will move to 3 rookie rounds in May and 3 Devy rounds in August.
Drafts for IDP leagues will be 6 rounds (non – serpentine). The first 3 rounds will begin the first Monday in May. The last 3 rounds will be the first Monday in August.
It’s illegal to actively manage teams in our own contests, so obviously to be compliant with state laws, no draft can take place until a league is full. The above are tentative dates.
In 2020, If a league is not full, the rookie draft will take place on the first Monday after seven days from the date of the league filling. Meaning once a league fills. there will be a 7 day wait. Then the draft will be held on the nearest Monday after that 7 day wait.
2020 Draft Order
This will no longer be decided by toilet bowl or any other method you have in the past starting with the 2020 rookie draft. Starting in 2019, the below new method will be used in all leagues.
The non-playoff teams will get draft picks 1-6 in order of lowest potential points through week 13. This will curb any potential tanking. Benching a stud does no good when potential points determines draft order. If you don’t know what potential points is, MFL tracks what your best possible lineup could have been for that week. This gives a better view of how good your team is and could have been. We strongly feel this is better for draft order in that it appropriately gives pick order to worse rosters. It also curbs tanking in that there is no reason to bench a stud player in hopes of a better draft pick. That stud’s points will be counted when calculating draft order. The potential points totals used for draft order will be the total through week 13. This will be the order for each round of the draft.
- 1st pick – lowest potential points of non-playoff teams
- 2nd pick – 2nd lowest potential points of non-playoff teams
- 3rd pick – 3rd lowest potential points of non-playoff teams
- 4th pick – 4th lowest potential points of non-playoff teams
- 5th pick – 5th lowest potential points of non-playoff teams
- 6th pick – 6th lowest potential points of non-playoff teams
- 7th pick – lowest potential points of teams eliminated in round 1 of playoffs
- 8th pick – most potential points of teams eliminated in round 1 of playoffs
- 9th pick – Loser of 3rd place game
- 10th pick – Winner of 3rd place game
- 11th pick – League Runner Up
- 12th pick – League Champion
Tiebreakers will be:
- worst all-play percentage
- fewest total points
- lowest winning percentage
2021 Draft Order
Picks 1-9 will go in order of lowest potential points through week 13. This will curb any potential tanking. Benching a stud does no good when potential points determines draft order. If you don’t know what potential points is, MFL tracks what your best possible lineup could have been for that week. This gives a better view of how good your team is and could have been. We strongly feel this is better for draft order in that it appropriately gives pick order to worse rosters. It also curbs tanking in that there is no reason to bench a stud player in hopes of a better draft pick. That stud’s points will be counted when calculating draft order. The potential points totals used for draft order will be the total through week 13. This will be the order for each round of the draft.
Draft Order (rules for the 2021 rookie draft)
The draft order for the annual rookie draft will be determined as follows:
- Picks 1-9 will be decided by regular season potential points. They will go in order of lowest amount of potential points to 9th lowest potential points. Potential points are the amount of points a team would have scored each week had they set a perfect lineup. So benching a stud player for a backup will not help your draft position.
- Pick 10 goes to the 3rd place finisher or 10th fewest potential points if there is no 3rd place game.
- Pick 11 goes to the 2nd place finisher.
- Pick 12 goes to the league champion.
The following criteria will be used to break any ties when determining the draft order:
- Total Points Scored (fewest gets the higher pick)
- All-play winning % (lowest % gets the higher pick)
- Divisional Winning Percentage (worst gets the higher pick)
- Reverse Order of Opponent Total Points Scored
- Should there be a trade protest or unforeseen system problems, the draft may be delayed at the commissioner’s discretion. The league commissioner will notify everyone if this situation arises.
- In the event an owner allows the timer limit to expire during a startup draft, the league software will immediately select the best player available using current average draft position data. This service is provided for unforeseen emergencies. The software generated pick will not consider positional needs, so if you know you’re going to be busy or away from your computer please use Pre-Draft function. If you take the time to select players in the “My Draft List” the software will select from those selections before using the “average draft”.
- During “Rookie Drafts” (FAs are also available) the “average draft position” function is disabled.
- Starting in 2020, you can replace your pick at any point after missing it with an available player (like the NFL) but other teams can jump in and pick in front of you. The commissioner may not be able to get your replacement in right away so send backup options.
Through 8/29, timer is 12 hours per pick,
8/30 10AM EST: the timer changes to 4 hours per pick,
9/1 10AM EST: the timer changes to 2 hours per pick,
9/2 10AM EST: the timer changes to 1 hour per pick,
9/3 10AM EST: the timer changes to 15 minutes per pick.
Dynasty League Schedule
Teams start playing during week 1 of the NFL season. You play each team in your division twice and non-divisional teams once. The regular season lasts for 13 weeks; the playoffs begin in week 14 and the league Championship is in week 16.
Schedule and Division
Will be randomized upon moving over to the new year on Myfantasyleague.
Dynasty League – Waivers
Any player not currently on an active league roster is a free agent (NFL players only). The free agent selection order is set based on draft position and will be rolling throughout the season. This means if you make a waiver move, you move to the back of the line. You cannot trade your weekly free-agent drafting position. If your team roster is full, if you acquire a player, then you must also drop a player. FCFS Free agency will open up immediately after waivers are processed. Your league calendar will have the exact times and dates.
The first waiver run will be the Wednesday before the season starts.
In 2020, Waivers will run 1PM EST on Wednesday each week, followed by First Come First Serve waivers which are open up until kickoff of each players game. Waiver Order will start the same as the draft order and will be rolling (if you are awarded a player, you go to the back of the line).
The act of “throwing games”, which is losing on purpose by submitting a lineup full of players that would not normally be started, will not be tolerated. Owners may protest a lineup before the player’s game starts. The Commissioner may then adjust the lineup in question by using pre-game average weekly rankings. Further action, such as the possible removal from the league, may be taken.
Dynasty League Trading
There is no limit to the number of players a team can trade in a given week. Trade results will be posted on the website for each league. As a trade is approved, the team(s) rosters will automatically be updated and a transaction record will be listed. The weekly trade deadline is posted on the league calendar. The trade deadline for the season is kickoff of week 11.
Players acquired are available immediately for use in the lineup the week they are picked up. A player cannot be traded back to a team until 5 games have passed. This is to avoid collusion. This is self policed by the league and should be reported to the commissioner.
If an owner contacts us via email within a reasonable amount of time and says a deal was accepted in error or made an accident in the trade they offered, we will reverse that trade as well. It may not be done immediately since we aren’t next to our email at all times, but timestamps will be checked. Sometimes with accidents in the offer of trades it isn’t noticed until the trade is accepted or even later. The longer the wait, the more scrutiny we’ll look at the obviousness/reason of the error.
During the off-season, you can make as many trades as you wish but both teams must be renewed.
It’s illegal to actively manage teams in our own contests, due to this, we can not make trade on behalf of open teams.
The trade deadline will be the NFL kickoff of week 11 each year (kickoff of the first Thursday game)
Trading of Draft Picks
Teams can trade draft picks for draft picks or draft picks and/or players.
Future year draft picks can be traded. If you are trading a future 1st round pick, you must pay for the year in which that pick resides. Now that trading is automatic, rights on the site like add/drop, trading, etc will be revoked if not paid.. The commissioner (system) will revoke the abilities of anyone who hasn’t paid for the future year after trading their future 1st until they are paid for that year. This will happen every morning except Sunday. Rights will be reinstated within 24 hours of payment. Due to the system taking up to 24 hours, will not axe rights on Sunday morning to avoid issues in setting lineups. It is an owners responsibility to make sure they pay for the future year when trading a future pick at the time of their trade. A delay in payment may result in rights being removed and inability to claim players via waivers, free agency, or even set a lineups. If a team pays for their future year when making the trade when they are supposed to, their rights are unlikely to ever be revoked. In some rare instances, the commissioner may even reverse a trade assuming no other transactions have happened and the team is being removed from the league. The commissioner may reverse the trade regardless of these things if collusion is suspected. In empire leagues, if the league disbands prior to that draft, teams will be refunded future year’s payment.
If you trade a future pick and pay for the future year, that payment can not and will not be refunded if you leave the league. That payment will go to help with the cost of orphans in general. Not specific to that team.
Future 1st trading process: You are to pay for a future year at the time you trade that future year’s first round pick. The link is easily available on the MFL site in a module on the front page. Each morning, the system will email a link to pay if you have not. It comes from an automated, noreply email… so it may hit spam. The system will also turn off your abilities (set lineup, add/drops, waivers, etc) and the fantasy sharks lineup setter on MFL at that time. The system will send links on Sunday morning, but will not axe abilities. This means if you trade your future 1st after Saturday at 530am, the system won’t axe your abilities until Monday morning. If you do not pay after the trade, you will be emailed about our inactivity rules. You will need to pay and set your next lineup or you will be removed from the league for inactivity. Your team will be deemed abandoned, given away, and you will be banned from buying new teams in safeleagues. If you abandon your team after trading your future 1st round pick and/or refuse to pay for the future year, SafeLeagues reserves the right to remove you from all of your SafeLeagues teams and potentially ban you from SafeLeagues.
After the trade deadline, the commissioner reserves the right to reverse any trades made in the final week on Saturday morning after the trade deadline.
If you abandon a team during the season (including refusal to pay for the future year due to a future first round pick trade) you will not be able to buy new SafeLeagues teams or orphans the following year or possibly forever.
Teams may only trade draft picks one year in advance of current year.
A future year’s pick becomes available when MFL rolls over in February.
If an owner immediately contacts us via email within a reasonable amount of time and says a deal was accepted in error or made an accident in the trade they offered, we will reverse that trade as well. It may not be done immediately since we aren’t next to our email at all times, but timestamps will be checked.
Protesting of Trades
Trades are now approved automatically but can still be protested by the league.
To protest a trade during the season owners must submit a protest to the commissioner by email within 24 hours of the trade being approved (a 72 hour window will be used during the offseason). Owners must include a detailed explanation to the commissioner as to why you believe the trade involves collusion. If possible, provide evidence as to why you think the trade was collusive.
We understand everyone has their opinions on players and trades, but we can’t make rulings based off if we would personally do a trade or not. Trades that certain owners feel are lopsided happen in every league. We are looking for collusion, and that’s the main reason we will reverse a trade. That said, there are extremely rare cases where a trade is so lopsided that it can be a detriment to the integrity of the league. A trade that appears to be collusive, but we can’t prove it. It needs to be extremely bad. For example a top 20 player for a late rookie pick or bench player. If a league complains about a trade and it feels too unbalanced and we can’t justify the reasoning for the trade, we may overturn it for the good of the league. We also can not overturn a trade simply because it makes a team “too good.” It’s the objective of trading on it’s surface to make your team better. It needs to either involve collusion, or be a trade so bad that it appears to be collusion and it’s too difficult to justify. In all instances, the commissioner’s ruling is final.
I have needed to add text to the above paragraph because people don’t seem to fully understand the rarity of the integrity clause for reversing trades. It’s basically a catch for trades so ridiculously bad that it appears to be collusion or we suspect there may be collusion, even if we can’t find conclusive evidence.
If the commissioner receives 3 protests during the allotted time then the trade goes back to the commissioner for further review.
The Commissioner will review and the decision after that review will be final.
Any acts of collision will be dealt with by the commissioner with the possibility of expulsion from all leagues without refund for the involved owners. Examples of this would be one team attempting to dump their players to another team, or an owner attempting to have multiple teams in the same league.
Playoff Seeding Simplified Version
Editing/Simplifying due to confusing wording and people emailing confused, hopefully this is clearer…
The 3 division winners are decided by W-L, then divisional record, then total points
Then those 3 division winners are seeded based on winning percentage, total points for, Reverse Order of Opponent Total Points Scored (Points Against). They will be seeded 1-3.
The best 3 teams of the remaining 9 will be the wildcard teams. They will be seeded based on winning percentage, then by total points for, then by Reverse Order of Opponent Total Points Scored (Points Against), They will be seeded 4-6.
Will be sorted 1st by winning percentage, if needed then by divisional winning percentage, then by total Points For, then by Reverse Order of Opponent Total Points Scored (Points Against), if still tied then by a coin flip.
The divisional winners will then be ranked for the playoff bracket 1-3 1st by winning percentage, if needed then by total points, then by Reverse Order of Opponent Total Points Scored (Points Against), if still tied then by a coin flip.
The best 3 teams of the remaining 9 will be the wildcard teams. They will be sorted by winning percentage, then by total points for, then by Reverse Order of Opponent Total Points Scored (Points Against), if still tied then by a coin flip. Their playoff ranking will be 4-6.
1st Round (week 14)
The 2 top division champs will have a 1st round playoff bye week. The remaining division winner (3rd seed) will face the lowest seeded (6th seed) wildcard team in the 1st round. The remaining to wildcard teams (4th & 5th seed) will face each other.
2nd Round (week 15)
The 1st seed will play the winner of the 4th seed vs. 5th seed game.
The 2nd seed will play the winner of the 3rd seed vs. 6th seed game.
League Championship (week 16)
Winners advance to the League Championship.
If a playoff game ends in a tie – the tie will be broken by the highest scoring starting player, then the 2nd highest scoring starting player etc. (Kickers and DST are not used for tie breaker)
2019 Toilet Bowl
The toilet bowl bracket with a renewal credit prize will no longer happen in these leagues. It will be replaced with a renewal credit prize for the top scoring team for combined weeks 14-16.
In 2020 the Renewal Credit prize for weeks 14-16 will be removed and replaced with something of equal value for something else TBD. The $20 credit will be applied to something different.
Special Auction Salary Cap League Rules
Dynasty League Prizes
League prize money is held securely in LeagueSafe. League prize money will be allocated after week 16 scores finalize (generally scores finalize on Thursday following week 16). Winnings will be allocated to your leaguesafe account.
League Management Service / Host
Throwback Fantasy Leagues proudly uses MyFantasyLeague as our game play provider (“MFL” or “Game Play Site”). Owners will receive a link and login information to their MFL league after making payment for their league. We are at the mercy of MFL for their players and designations. This includes available players, positions, injury or suspended designations, etc. We will not manually change and designation or add players to the player pool. That is designated and done by the host site.
- No owner may have a stake in more than one franchise in the same Throwback Fantasy Leagues Dynasty league.
- If an owner abandons their franchise (either by declaring that they have given up their team or by failing to pay by the payment deadline for the upcoming season), the owner gives up their claim to any and all prize winnings.
- If a franchise is deemed to have been abandoned, the ownership of that franchise reverts to Throwback Fantasy Leagues . Qu Throwback Fantasy Leagues est will either take control of the franchise for the remainder of the season or Throwback Fantasy Leagues may sell abandoned Empire League franchises at cost, below cost, or to the highest bidder through the Throwback Fantasy Leagues website.
- If an owner dies or is otherwise incapacitated, his/her team may be bequeathed in accordance with his/her last will and testament, or if incapacitated, member’s power of attorney. Please see additional details in the section entitled “INHERITANCE.”
- If an owner abandons a franchise, that owner may not re-join the same league as an owner or co-owner of a different franchise.
- If an owner is caught cheating by collusion, tanking, or any other means Throwback Fantasy Leagues reserves the right to remove that owner from the league.
- Co-owners are not allowed for the purposes of paying the annual entry fee or receiving prize money. I.e. one owner must pay the entire entry fee, and only one owner will receive winnings due to the franchise. Co-owners are allowed on the Game Play site.
- Owners may not give/sell their team to another person. All owners must legally go through geolocation and identity verification, so giving/selling of a team from one owner to a new person without approval from Throwback Fantasy Leagues is strictly prohibited and the team will be taken away and revert back to Throwback Fantasy Leagues . If you find a new owner and transfer of ownership is approved, that new owner must still pay the $7.95 SHGN fee to prove identity and geolocation even if it has already been paid by the previous owner
Owner’s Experience Level
An owner’s experience level will be noted on MFL sites with one of these two markers. If an owner does not meet these qualifications they will not have a marker next to their team. Each league/year you enter is a separate contest. If you play in a dynasty league, each year is a new contest.
- More than 500 contests entered OR
- Has winnings totaling $2500 cumulative across 5+ contests
- More than 1000 contests entered OR
- Has winnings totaling $1000 in 3 or more contests
If an owner dies or is otherwise incapacitated, his or her franchise may be bequeathed in accordance with his/her last will and testament, or if incapacitated, member’s power of attorney. Inheritance is restricted as follows:
- The heir may not be another member of the same league.
- No person may be designated heir to more than one franchise in the same league.
- If an owner does not have an heir designated in his/her last will and testament, the franchise will be treated as an abandoned franchise. In that event, SafeLeagues will assume ownership of the abandoned franchise and attempt to sell the franchise to a new owner. See section entitled “OWNERSHIP” for more details about abandonment.
- The heir must be listed as a co-owner on the Game Play Site.
- It is the heir’s sole responsibility to contact SafeLeagues to take claim of a franchise prior to the League Renewal Deadline. SafeLeagues will begin re-selling abandoned franchises after the League Renewal Deadline.
If a team is abandoned during the season, lineups will be submitted based on MFL’s projected scoring for those players. Abandoned teams will not perform waivers or make trades until a new owner is found. Throwback Fantasy Leagues can not actively manage an abandoned team. Throwback Fantasy Leagues will look to fill that open team as fast as they can.
Payouts for leagues with abandoned teams remain the same as the normal payout structure.
Throwback Fantasy Leagues may find an owner to take over the team in season. When a new owner is found, that team may trade, make waiver moves, and set lineups and all other functions of an owner in the league.
A team may be deemed abandoned for several reasons including but not limited to failure actively manage the team (set lineups, make moves required at certain deadlines, etc) or a non-responsive owner who has not responded to our attempts to contact. A team may be deemed abandoned even if they respond to our attempts to contact, but still do not begin actively managing their team.
When a team has been deemed abandoned, either because of a suspected cheating owner, being a non-responsive owner, and/or no longer actively managing their team, Throwback will look for an owner to take over that team for the remainder of the season. This may also be due to a team being inactive due to not paying for their future season after trading their future 1st. There will be no refunds for an abandoned team.
If a team has been deemed abandoned as a result of not making their entry fee payment prior to the League Renewal Deadline, Throwback will attempt to sell the franchise on the Throwback website and/or via email, social media, or other means.
Once you pay for a contest/league there are no refunds after you have made any moves (draft picks, waivers, trades, etc). Only under rare circumstances at the discretion of Throwback will there be refunds for leagues.
If you have orphaned 3 or more teams in SafeLeagues/Throwback that you owned the prior year, you may not be allowed to purchase orphans or new teams. You must also be paid up in your SafeLeagues/ Throwback leagues before purchasing orphans or new teams. If you abandoned teams in season the prior year, you may not be allowed to purchase new orphans or teams.
Orphan Purchasing Policy
If you have orphaned 3 or more teams in SafeLeagues/Throwback that you owned the prior year, you may not be allowed to purchase orphans or new teams. You must also be paid up in your SafeLeagues/Throwback leagues before purchasing orphans or new teams. If you abandoned teams in season the prior year, you may not be allowed to purchase new orphans or teams.
Conduct/Terms of Service
Conduct that is deemed detrimental to the league or to the Throwback Fantasy Leagues will not be tolerated. This includes, but is not limited to, posts and or emails that are harassing in nature and serve no legitimate purpose other than to cause discord within the league or the Throwback Fantasy Leagues organization. There is a difference between expressing viewpoints or likes/dislikes of a league or format and personal attacks toward fellow owners or the commissioner. Also, vulgarity in emails or on the message board will not be tolerated.
Throwback Fantasy Leagues expressly reserves the right to remove an owner from the league and refund them at Throwback Fantasy Leagues ‘s discretion.
Failure to comply may result in IMMEDIATE EXPULSION WITHOUT REFUND. In addition, attempts to negatively impact the integrity of the league (i.e. threatening or outright refusal to submit lineups, partaking in bogus trades, disruption of a live draft etc.) will result in an immediate expulsion, without refund, from Throwback Fantasy Leagues .
Throwback Fantasy Leagues expressly reserves the right to immediately modify, suspend or terminate your account with no refund and refuse current or future use of any Throwback Fantasy Leagues service, including the fantasy football service, if Throwback Fantasy Leagues , in its sole discretion: (a) believes you have violated or tried to violate the rights of others; (b) becomes aware of information indicating a safety concern for you, other Throwback Fantasy Leagues users, or the general public, or (c) believes that you have acted inconsistently with the spirit or letter of the Terms of Service or the Official Game Instructions.
If you fail to turn in a W9 when required to do to having winnings over $599 net for the prior year, you will not be allowed to retain your teams for the following year and any payments for that year or any future years will not be refunded. Those teams will be orphaned.
Tanking in order to improve draft position is prohibited. Examples include, but not limited to, starting injured or bye week players when you have replacements available, or benching players that should obviously be starting. If you see questionable lineups, contact me by email prior to players locking in lineups. The commissioner reserves the right to adjust any lineup, if necessary, using the Fantasy Sharks starting lineup guide. Repeated attempts at tanking will result in expulsion without refund.
Failing to submit a lineup multiple times during the season can also result in expulsion.
Throwback Fantasy Leagues contests are subject to all United States laws, and to the Throwback Fantasy Leagues official League Rules, and cannot be used in connection with any form of gambling. By entering any contest, you agree to abide by the terms of the official rules and by the decisions of Throwback Fantasy Leagues , which are final on all matters pertaining to its games. Throwback Fantasy Leagues reserves the right to change the official rules at any time, in its sole discretion.
You agree to indemnify and hold harmless Throwback Fantasy Leagues , its subsidiaries, affiliates, officers, agents, or other partners, and employees, from any claim or demand, including reasonable attorneys’ fees, made by any third party due to or arising out of your use of, or participation in, fantasy football or other fantasy sports services, your connection to fantasy football or other fantasy sports services provided by Throwback Fantasy Leagues , your violation of the Terms of Service, the Official Game Instructions, or of any rights of another person or entity.
If any provision of these Additional Terms or any document incorporated by reference is found by a court of competent jurisdiction to be invalid, the parties nevertheless agree that the court should endeavor to give effect to the parties’ intentions as reflected in the provision, and the other provisions of such documents remain in full force and effect.
The Throwback Fantasy Leagues Terms of Service, which apply to your use of fantasy football or other fantasy sports services, provide that both you and Throwback Fantasy Leagues agree to submit to the personal and exclusive jurisdiction of the courts located within the county of Hennepin, Minnesota, USA. The Throwback Fantasy Leagues Terms of Service and the relationship between you and Throwback Fantasy Leagues will be governed by the laws of the State of Minnesota, without regard to its conflicts of law provisions.
Use of this website and/or services, offered by Throwback Fantasy Leagues signifies your agreement to this service and usage agreement.
All U.S. tax laws apply.
There are absolutely no hidden fees. There is your entry fee, then a SHGN $7.95 fee to cover the cost of MyFantasyLeague, Regulatory fees, and send every player through geolocation and identity verification. This is mandatory and must be done to play in a Throwback Fantasy Leagues league legally.
3% LeagueSafe credit card fee may apply
NOTICE: Participants must be of legal age to participate.
Throwback Fantasy Leagues Fantasy Leagues are open to residents of the United States, Puerto Rico, and Canada. We are unable to accept payments while a customer is physically located in the following states: Arizona, Delaware, Iowa, Louisiana, Montana, and Washington.. Residents of these jurisdictions are prohibited from winning any prize money offered by Throwback Fantasy Leagues . Void where prohibited by law.
Any owners with net winnings of $600 in a calendar year are required to provide Throwback Fantasy Leagues with their social security number and fill out a w9. If a User does NOT provide a social security number, the User will be treated as a “Foreign National” and 28% of prize money will be withheld for tax purposes.
Game of skill: Throwback Fantasy Leagues Fantasy Football Leagues are a game of skill. Winners are determined by the objective criteria listed on the rules and scoring pages. From all entries received, winners are determined by the individuals who use their skill and knowledge of relevant football information and fantasy football rules to accumulate the highest points total.
We realize that all leagues eventually run their course. In any given year, if 6 or more teams are orphaned from a league, SafeLeagues/Throwback may decide to put the option of disbanding to a vote for the league to decide whether or not to keep going. It will take 5 votes from paid up owners to keep the league going. If there are fewer than 5, the league may disband due to owner’s decisions not to return. If 2/3rds the league doesn’t want to continue, the league has reached it’s end. Obviously if there are 4 or fewer paid members, the league has reached it’s end.